Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jump Into Scary Worm

Jump Into Scary Worm

A Roblox experience owned by Dizzy Experiences.

AdventureENhorrorparkourobstacle course

Description (written by the developer; not a statement by this register)

Welcome to Jump Into Scary Worm! Can you make it to the top? Like👍 and Favorite⭐ for new updates!

Last updated by the developer 19 Apr 2026, 05:07 UTC.

2
playing (measured 10 Aug 2026, 14:31 UTC)
272,005
lifetime visits
76%
liked (127 👍 / 41 👎)
7,505
favourites (27.6 per 1k visits)
13 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
749 R$
Portal Gun
699 R$
Balloons
649 R$
Jetpack
599 R$
Sword
399 R$
Grapple Hook
249 R$
Fusion Coil
229 R$
Slap Hand
199 R$
Gravity Coil
149 R$
Trowel
99 R$
BoomBox
79 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

757675.515 August 2026 — 75 % liked25 August 2026 — 76 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:0876+1
15 Aug 2026, 02:0175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.