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Homestuck Playtest RP

Homestuck Playtest RP

A Roblox experience owned by snuniesideup.

RoleplayENroleplaywebcomicfan-made

Description (written by the developer; not a statement by this register)

Welcome to Homestuck Playtest! This is a fan-made roleplay project based on the webcomic Homestuck by Andrew Hussie.

Last updated by the developer 15 Jul 2026, 14:05 UTC.

0
playing (measured 11 Aug 2026, 23:51 UTC)
35,280
lifetime visits
95%
liked (252 👍 / 13 👎)
676
favourites (19.2 per 1k visits)
13 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to HSPT! · welcome5,627 · 47.0% win
Early Supporter · other1,434 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

959695.516 August 2026 — 96 % liked26 August 2026 — 95 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:5095-1
16 Aug 2026, 02:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.