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DungeonQuestInspiredGame

DungeonQuestInspiredGame

A Roblox experience owned by hysteria development.

Last updated by the developer 10 Aug 2026, 10:08 UTC.

0
playing (measured 11 Aug 2026, 12:35 UTC)
21,375
lifetime visits
93%
liked (50 👍 / 4 👎)
35
favourites (1.6 per 1k visits)
13 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:353first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Loot
349 R$
Extra Gold
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

929392.516 August 2026 — 92 % liked26 August 2026 — 93 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 09:0893+1
16 Aug 2026, 09:0892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.