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EToH ∞XS

EToH ∞XS

A Roblox experience owned by Kabid Was Here!.

OtherEN

Description (written by the developer; not a statement by this register)

The REAL final of XS. What "challenges" will you face this time?

Last updated by the developer 17 Aug 2026, 10:07 UTC.

0
playing (measured 17 Aug 2026, 14:23 UTC)
2,183
lifetime visits
78%
liked (21 👍 / 6 👎)
25
favourites (11.5 per 1k visits)
14 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Nothing of Annoyingly Simple Time · other1,429 · 100.0% win
Air of Laptop Splitting · other1,181 · 100.0% win
Nothing of Infinity Gauntlet · other877 · 100.0% win
Nothing of Anger · other818 · 100.0% win
Nothing of True Skill · other789 · 100.0% win
Nothing of Madness · other771 · 100.0% win
Nothing of Hecc · other712 · 100.0% win
Nothing of Noticeable Infuriation · other683 · 100.0% win
Nothing of Impossible Expectations · other619 · 100.0% win
Not Even Nothing · other602 · 100.0% win
Nothing of Stress · other552 · 100.0% win
Nothing of Keyboard Yeeting · other542 · 100.0% win
Nothing of Killjoys · other532 · 100.0% win
Nothing of Rage · other501 · 100.0% win
Nothing of Screen Punching · other489 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

74787618 August 2026 — 74 % liked28 August 2026 — 75 % liked7 September 2026 — 76 % liked28 September 2026 — 77 % liked8 October 2026 — 78 % liked18 August 20268 October 2026
5 measurements spanning 50 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 02:3478+1
28 Sept 2026, 02:3377+1
7 Sept 2026, 19:5376+1
28 Aug 2026, 19:3675+1
18 Aug 2026, 19:0774first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

etoh-xs.fandom.com5 active editors · 2,844 edits
90 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.