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Where We Meets

Where We Meets

A Roblox experience owned by Sᴄᴏᴘᴇ ɪɴᴅ..

Social & hangoutENsocialphotographyeastern_aesthetic

Description (written by the developer; not a statement by this register)

✨ Where We Meets合 Step into a beautifully crafted world where elegance, tranquillity, and meaningful connections come together. Explore breathtaking landscapes, unwind in peaceful surroundings, and create unforgettable memories with friends. 🌸 Stunning cinematic scenery 🏯 Timeless Eastern-inspired architecture 📸 Beautiful locations for memorable photos 🎵 Immersive atmosphere with regular updates & seasonal events Where every breeze tells a story, and every meeting becomes a memory. ⭐ Favourite • 👍 Like • 🔔 Follow to support the journey and stay updated.

Last updated by the developer 13 Aug 2026, 13:11 UTC.

0
playing (measured 13 Aug 2026, 14:50 UTC)
3,933
lifetime visits
83%
liked (63 👍 / 13 👎)
22
favourites (5.6 per 1k visits)
14 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PRIME
499 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!! · welcome2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83898618 August 2026 — 88 % liked28 August 2026 — 89 % liked7 September 2026 — 87 % liked17 September 2026 — 88 % liked27 September 2026 — 84 % liked7 October 2026 — 83 % liked18 August 20267 October 2026
6 measurements spanning 50 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 08:0083-1
27 Sept 2026, 07:5384-4
17 Sept 2026, 04:2088+1
7 Sept 2026, 04:1887-2
28 Aug 2026, 03:5489+1
18 Aug 2026, 03:5288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.