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💥 Slap Gear Tower! ⚙️

💥 Slap Gear Tower! ⚙️

A Roblox experience owned by Pirate Towers.

ObbyENtower climbgear upgradeslap mechanic

Description (written by the developer; not a statement by this register)

⚙️💥 WELCOME TO SLAP GEAR TOWER! 💥⚙️ 🌈MAGIC CARPET ONLY FOR 29 ROBUX🌈 🪙 EARN COINS BY PLAYING! 🛒 BUY AWESOME ITEMS — NO ROBUX NEEDED! 💥 Slap, climb, and unlock powerful gear! ⚙️ Use items to help you reach the top! 🌀 Fun + challenging stages ⬆️ Climb… earn… upgrade… DOMINATE! 😎 Play more = get stronger! ⚠️ Can you reach the top with your gear? 💙 Like & Favorite for special reward!

Last updated by the developer 10 May 2026, 14:23 UTC.

0
playing (measured 10 Aug 2026, 15:47 UTC)
12,286
lifetime visits
67%
liked (2 👍 / 1 👎)
1,408
favourites (114.6 per 1k visits)
14 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👾 Hacker Admin ⚠️ [INSANE OP🔥]
1,499 R$
Admin [OP⚒️]
799 R$
V.I.P. ROOM 👑
149 R$
FIRE SLAP [🔥]
79 R$
ELECTRIC SLAP [⚡]
59 R$
TOXIC SLAP [☣︎]
49 R$
🌈MAGIC CARPET (FLY) 🌈
29 R$
LONG SLAP [👋]
19 R$
Default Slap 👋
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 👋 · welcome9,073 · 0.00% win
Troller! ☠️ · other3,128 · 0.00% win
Winner! 👑 · progression442 · 0.00% win
Secret Chamber! 👿 · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.