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[COMEBACK] 🌸 SAKURA VALLEY

[COMEBACK] 🌸 SAKURA VALLEY

A Roblox experience owned by VirtualLegend.

RoleplayIDphotographyaestheticnature

Description (written by the developer; not a statement by this register)

🌸SAKURA VALLEY – 15 CP 🌸 Fitur Map: 🖼️ HD Visual – Detail lingkungan tajam, warna sakura cerah, dan pemandangan lembah yang bersih. ✨ Aura Effect – Efek visual lembut yang menambah kesan magis dan estetik. 🎥 Freecam – Kamera bebas untuk mengambil sudut terbaik. Sakura Valley menghadirkan lembah sakura yang damai dengan jalur rapi dan gerbang torii yang ikonik. Setiap sudutnya dirancang nyaman dipandang dan mudah dijelajahi, dengan 15 checkpoint yang membuat perjalanan terasa santai. Map ini sangat cocok untuk photoshoot, cinematic, showcase visual, maupun konten estetis berkat pencahayaan yang seimbang, atmosfer yang tenang, dan komposisi lingkungan yang indah di setiap sudut. 🌸

Last updated by the developer 10 Aug 2026, 20:27 UTC.

0
playing (measured 11 Aug 2026, 06:15 UTC)
2,477
lifetime visits
87%
liked (20 👍 / 3 👎)
53
favourites (21.4 per 1k visits)
14 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SAKURA VALLEY VIP
35 R$
BOOMBOX
15 R$
VIP 40%
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

868987.518 August 2026 — 89 % liked27 September 2026 — 86 % liked7 October 2026 — 86 % liked17 October 2026 — 87 % liked8718 August 202617 October 2026
4 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 22:1687+1
7 Oct 2026, 22:1686no change
27 Sept 2026, 22:0886-3
18 Aug 2026, 15:3089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.