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test

test

A Roblox experience owned by Punk Creations.

OtherEN

Description (written by the developer; not a statement by this register)

testt.

Last updated by the developer 2 Jul 2026, 18:52 UTC.

0
playing (measured 10 Aug 2026, 18:36 UTC)
202,759
lifetime visits
66%
liked (33 👍 / 17 👎)
354
favourites (1.7 per 1k visits)
14 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP (AL GAMEPASS)
400 R$
ADMIN Commands
300 R$
Magic Carpet
280 R$
JetPack
250 R$
Inmortal
200 R$
Laser Gun
180 R$
Grapple Hook
130 R$
Sword
100 R$
Fusion Coil
100 R$
Speed Coil
60 R$
Gravity Coil
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome136,455 · 0.00% win
WINNER! · progression9,220 · 0.00% win
REBIRTH! · progression1,517 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

666766.515 August 2026 — 67 % liked14 September 2026 — 66 % liked15 August 202614 September 2026
2 measurements spanning 30 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 06:3166-1
15 Aug 2026, 04:2167first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.