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[ DYNAMIGHT + INFINITES ] My Hero Incremental

[ DYNAMIGHT + INFINITES ] My Hero Incremental

A Roblox experience owned by Night CaII.

TycoonENMy Hero AcademiaIdle/IncrementalQuirk Collection

Description (written by the developer; not a statement by this register)

Use code RELEASE & DYNAMIGHT for free spins! 👍 Like the game & join the group for free rewards! 🎲 ROLL YOUR QUIRK Discover 30+ quirks, rare lineages & powerful abilities — every combination plays differently. 🗡️ GEAR UP Equip weapons, collect sidekicks & build a loadout that fits your playstyle. 📜 16 STORY ARCS Fight your way through waves of villains & arc bosses on the road to becoming #1. ⚔️ ROUTINE RAIDS Team up against raid bosses for tokens & spend them in the Raid Shop on exclusive drops. 💼 IDLE PROGRESSION Take on hero jobs, train stats & earn yen — even while you're afk. 🔜 COMING SOON 🎫 New OP codes 🦸 EVENTS— new storyline, enemies & limited-time rewards

Last updated by the developer 2 May 2026, 03:27 UTC.

0
playing (measured 10 Aug 2026, 21:52 UTC)
20,988
lifetime visits
74%
liked (102 👍 / 35 👎)
277
favourites (13.2 per 1k visits)
14 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Might's Power
1,699 R$
VIP
799 R$
Lucky Rolls
499 R$
Fast Raid Cooldown
449 R$
Auto Work
399 R$
+3 Quirk Storage
349 R$
2x Training Speed
249 R$
2x Combat Rewards
249 R$
2x Mastery
249 R$
2x Yen
199 R$
2x Reputation
199 R$
+50% Energy Regen
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

747574.516 August 2026 — 75 % liked26 August 2026 — 74 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 08:3474-1
16 Aug 2026, 08:3275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.