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Escape Verity™ [HORROR]

Escape Verity™ [HORROR]

A Roblox experience owned by Mind Blowing Productions.

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Escape Verity™ [HORROR] is a horror experience created on 2026-04-14. It currently has 3,864 players. The game has accumulated 8,162,858 lifetime visits and 174,413 favorites. User engagement metrics show a 75% like percentage. The experience focuses on navigation and key collection within a horror setting.

Description (written by the developer; not a statement by this register)

It roams the halls, adapting, listening, hunting. Can you escape Verity? To escape, you must collect keys, unlock doors, and navigate the halls to find the exit. 👍 Support us by leaving a like!

Last updated by the developer 22 Aug 2026, 17:59 UTC.

1,158
playing (measured 23 Aug 2026, 19:50 UTC)
9,993,153
lifetime visits
77%
liked (9,103 👍 / 2,774 👎)
174,413
favourites (17.5 per 1k visits)
14 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6172,9061,761.510 August 2026 — 2,906 players21 August 2026 — 1,166 players21 August 2026 — 1,173 players21 August 2026 — 1,181 players21 August 2026 — 1,277 players22 August 2026 — 1,074 players22 August 2026 — 1,020 players22 August 2026 — 927 players22 August 2026 — 849 players22 August 2026 — 755 players22 August 2026 — 650 players22 August 2026 — 661 players22 August 2026 — 738 players22 August 2026 — 744 players22 August 2026 — 776 players22 August 2026 — 785 players22 August 2026 — 828 players22 August 2026 — 979 players22 August 2026 — 1,109 players22 August 2026 — 1,230 players22 August 2026 — 1,123 players22 August 2026 — 1,136 players22 August 2026 — 1,028 players22 August 2026 — 1,141 players22 August 2026 — 1,115 players22 August 2026 — 1,037 players22 August 2026 — 980 players22 August 2026 — 921 players22 August 2026 — 937 players23 August 2026 — 978 players23 August 2026 — 997 players23 August 2026 — 938 players23 August 2026 — 871 players23 August 2026 — 755 players23 August 2026 — 700 players23 August 2026 — 617 players23 August 2026 — 670 players23 August 2026 — 697 players23 August 2026 — 758 players23 August 2026 — 754 players23 August 2026 — 872 players23 August 2026 — 932 players23 August 2026 — 1,047 players23 August 2026 — 1,142 players23 August 2026 — 1,279 players23 August 2026 — 1,164 players23 August 2026 — 1,304 players23 August 2026 — 1,232 players23 August 2026 — 1,158 players1,15810 August 202623 August 2026
49 measurements spanning 13 days, net -1,748. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 274–3,249 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 49
Measured (UTC)PlayersChange
23 Aug 2026, 19:501,158-74
23 Aug 2026, 18:501,232-72
23 Aug 2026, 17:501,304+140
23 Aug 2026, 16:501,164-115
23 Aug 2026, 15:501,279+137
23 Aug 2026, 14:501,142+95
23 Aug 2026, 13:501,047+115
23 Aug 2026, 12:50932+60
23 Aug 2026, 11:50872+118
23 Aug 2026, 10:50754-4
23 Aug 2026, 09:50758+61
23 Aug 2026, 08:50697+27
23 Aug 2026, 07:50670+53
23 Aug 2026, 06:50617-83
23 Aug 2026, 05:50700-55
23 Aug 2026, 04:50755-116
23 Aug 2026, 03:50871-67
23 Aug 2026, 02:50938-59
23 Aug 2026, 01:50997+19
23 Aug 2026, 00:50978first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
799 R$
CRUELTY MORPH
529 R$
Rainbow Carpet
399 R$
Verity Morph
279 R$
Falsity Morph
199 R$
Loveity Morph
199 R$
Ban Hammer
49 R$
Laser Gun
49 R$
Starter Pack
29 R$
Speed Coil
19 R$
Gravity Coil
19 R$
Grapple Hook
19 R$
Default Slap
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat Chapter 1 · progression92,581
Beat Chapter 2 · progression45,217
Chapter 3 · progression7,976
Safe Ending0
Total Chaos Ending0

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

75777614 August 2026 — 75 % liked21 August 2026 — 77 % liked21 August 2026 — 77 % liked21 August 2026 — 77 % liked21 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked22 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked23 August 2026 — 77 % liked14 August 202623 August 2026
49 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 49
Measured (UTC)% likedChange
23 Aug 2026, 19:5077no change
23 Aug 2026, 18:5077no change
23 Aug 2026, 17:5077no change
23 Aug 2026, 16:5077no change
23 Aug 2026, 15:5077no change
23 Aug 2026, 14:5077no change
23 Aug 2026, 13:5077no change
23 Aug 2026, 12:5077no change
23 Aug 2026, 11:5077no change
23 Aug 2026, 10:5077no change
23 Aug 2026, 09:5077no change
23 Aug 2026, 08:5077no change
23 Aug 2026, 07:5077no change
23 Aug 2026, 06:5077no change
23 Aug 2026, 05:5077no change
23 Aug 2026, 04:5077no change
23 Aug 2026, 03:5077no change
23 Aug 2026, 02:5077no change
23 Aug 2026, 01:5077no change
23 Aug 2026, 00:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.