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[👏SWAPPER]  PUSH OR PERISH

[👏SWAPPER] PUSH OR PERISH

A Roblox experience owned by GrandpaGames.

Fighting & PvPENarenaclass-basedpush mechanics

Description (written by the developer; not a statement by this register)

Push players off the map in a special arena! Win and buy classes to defeat more people. -CURRENT CLASSES- -------------------------- -Bunny -Ninja -Strongman -Speedster -CURRENT MAPS- -------------------------- -Blizzard -Desert -Space -City -Volcano

Last updated by the developer 12 Jun 2026, 08:22 UTC.

0
playing (measured 15 Aug 2026, 16:36 UTC)
4,565
lifetime visits
94%
liked (31 👍 / 2 👎)
25
favourites (5.5 per 1k visits)
15 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 16:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Speedster
199 R$
Strongman
149 R$
Ninja
89 R$
Bunny
59 R$
2x Wins
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9418 August 2026 — 94 % liked17 October 2026 — 94 % liked18 August 202617 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 04:3494no change
18 Aug 2026, 00:4694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.