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Dodge or Slap

Dodge or Slap

A Roblox experience owned by PlayDax Studios.

Fighting & PvPENslap battletiming mechanicpvp

Description (written by the developer; not a statement by this register)

The slap is coming — dodge it or slap back HARDER! Face your opponent, time your dodge, charge your slap, and strike back harder. Who will flinch first?

Last updated by the developer 23 Jun 2026, 16:53 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
280,223
lifetime visits
56%
liked (360 👍 / 288 👎)
647
favourites (2.3 per 1k visits)
15 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DARKNESS BUNDLE
149 R$
SPACE BUNDLE
149 R$
x2 Streak
99 R$
2x Cash
99 R$
2x Wins
99 R$
x2 Slap
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5615 August 2026 — 56 % liked4 September 2026 — 56 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:5156no change
15 Aug 2026, 01:3856first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.