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Trees Hate You! [NEW]

Trees Hate You! [NEW]

A Roblox experience owned by Christmas Giveaways!.

ObbyENobstacle courseaggressive naturepatience test

Description (written by the developer; not a statement by this register)

🌲 TREES HATE YOU 🌲 You thought an obby was hard? Cute. You haven't met these trees. This isn't your grandma's forest walk. Every single tree in this place has a personal vendetta against you specifically. They chase you. They fall on you. They shoot at you. Your goal is simple: Get from Point A to Point B. That's it. Easy right? ⚠️ WARNING This game is designed to test your patience. Expect to die frequently, as trial and error is intentional. 🚧 MORE TREES ARE COMING. The forest is still growing and trust us — they're angrier than ever. Updates dropping regularly with new ways for nature to ruin your day. If you make it to the end, you are genuinely built different. We mean that. 🫡 Good luck. You'll need it. The trees won't.

Last updated by the developer 10 May 2026, 11:13 UTC.

0
playing (measured 14 Aug 2026, 13:48 UTC)
6,126
lifetime visits
20%
liked (6 👍 / 24 👎)
540
favourites (88.1 per 1k visits)
15 April 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Trees Hate You! · welcome5,151 · 100.0% win
You reached the end! For now.. · progression63 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

172018.517 August 2026 — 17 % liked27 August 2026 — 20 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–20 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 18:5320+3
17 Aug 2026, 18:4717first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.