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[NEW🤍] Silly Cat Matching Outfits 🐾

[NEW🤍] Silly Cat Matching Outfits 🐾

A Roblox experience owned by OutfitManium.

RoleplayENavatar customizationoutfit storematching outfits

Description (written by the developer; not a statement by this register)

🐾 Welcome to Silly Cat Matching Outfits🤍 ⭐New Outfits And Updates Everyday 🛍️ Looking for The Latest Matching Silly Cat or Low Poly Outfits ? Join our game! You won't be disappointed! 🛒 All purchases made in-game will be in your Roblox inventory! ⭐ 100+ of Outfits and Many new Coming Soon! 🔥 Join Our Group For Cool In-Game Items! https://www.roblox.com/communities/35184319 ❗️❗️We do not own most of the user-generated content (UGC) or clothing items in the game. 🏷️ Tags: Catalog Avatar Creator, Catalog, Outfits, Avatar Outfits, Skin idea, Avatar idea, outfits idea, Matching Outfits , Outfit Store , Outfit Ideas , Anime Outfits , Hair Combo , Catalog , Outfit Loader , Fits , Matching Fits , Matching Outfits , Try on , Headless Outfits , Matching, Dahood , Rogangster, Emo , Preppy , Cybercore , Anime , Horror, Chibi , Fall , Halloween Fits, anime fits, cosplay fits, cute cat, chibi, low poly, mii wii, buxinho, food

Last updated by the developer 4 May 2026, 19:08 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
27,699
lifetime visits
89%
liked (66 👍 / 8 👎)
1,632
favourites (58.9 per 1k visits)
15 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Silly Cat Matching Outfits! · collection20,265 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.516 August 2026 — 90 % liked26 August 2026 — 89 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:3189-1
16 Aug 2026, 05:3090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.