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[๐Ÿฏ] +1 Speed Bee ASMR | Keyboard Escape

[๐Ÿฏ] +1 Speed Bee ASMR | Keyboard Escape

A Roblox experience owned by Synthesize Games.

ObbyENASMRkeyboardspeed

Description (written by the developer; not a statement by this register)

๐Ÿฏ Welcome to +1 Speed Bee Keyboard Escape! ๐Ÿ Dash across giant honey keyboards, gain speed with every key, and escape the hive! ๐Ÿš€ Upgrade your stats and unlock powerful bonuses in the item shop. ๐Ÿ Race against friends, climb the leaderboards, and become the fastest runner. ๐ŸŒˆ Discover new zones, colorful trails, and special rewards. ๐ŸŽง Enjoy satisfying keyboard sounds and relaxing ASMR gameplay.

Last updated by the developer 5 Aug 2026, 23:10 UTC.

0
playing (measured 10 Aug 2026, 20:21 UTC)
97,262
lifetime visits
83%
liked (127 ๐Ÿ‘ / 26 ๐Ÿ‘Ž)
3,740
favourites (38.5 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Void Treadmill
399 R$
Honey Aura
349 R$
Love Treadmill
199 R$
Speed Peak x128
192 R$
Speed Peak x64
96 R$
Amethyst Treadmill
79 R$
Speed Peak x32
48 R$
Diamond Treadmill
39 R$
Double Wins
29 R$
Speed Peak x5
27 R$
Gold Treadmill
19 R$
Premium Keyboard Sounds
19 R$
Speed Peak x4
18 R$
Speed Peak x3
9 R$
Speed Peak x2
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome ! ยท welcome13,350 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

8315 August 2026 โ€” 83 % liked4 September 2026 โ€” 83 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 82โ€“84 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 13:0183no change
15 Aug 2026, 11:1983first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.