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+1 Brainrot Tower

+1 Brainrot Tower

A Roblox experience owned by Canceled Creations.

SimulatorENbrainrot memetower climbevolution mechanic

+1 Brainrot Tower is a simulator experience created on 2026-04-16. The game has recorded 645,685 lifetime visits and 1,213 favorites. Currently, zero users are playing. The title holds an 80% like percentage. It is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

Welcome to +1 Brainrot Tower! How to play: 😎 Become your favorite Brainrot! 🦵 Jump to go higher every single time! 🧬 Evolve to unlock crazy multi-jumps! 🗼 Climb the tower and become the ultimate Brainrot! ⚡ Unlock powerful boosts, pets, and auras! 🔥 Reach insane heights and evolve into the best form! Tags: brainrot, +1 jump, evolve, tower, parkour, simulator, pets, aura, meme, easy obby, brainrot, +1 jump evolve tower, +1 jump brainrot evolve tower

Last updated by the developer 9 May 2026, 19:58 UTC.

0
playing (measured 11 Aug 2026, 00:19 UTC)
645,685
lifetime visits
80%
liked (306 👍 / 78 👎)
1,217
favourites (1.9 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:193first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon Cannelloni
599 R$
67
299 R$
VIP
199 R$
67 Aura
149 R$
5 Pets Equipped
99 R$
Brr Brr Patapim
99 R$
Triple Hatch
99 R$
Auto Hatch
49 R$
+50 Pet Inventory Slots
49 R$
Fast AutoJump
9 R$
2x Jump Power
9 R$
Starter Pack
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome434,761 · 0.00% win
Evolve! · progression280,156 · 0.00% win
First Pet! · collection169,210 · 0.00% win
First Aura! · collection165,620 · 0.00% win
Gem Hunter! · collection2,272 · 0.00% win
Full Squad! · social6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 80 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0480no change
24 Aug 2026, 19:0680no change
14 Aug 2026, 19:0480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.