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RIVALS MODDED

RIVALS MODDED

A Roblox experience owned by Escape tsunami for a Brazillian Brainrot.

ShooterENfirst-person shooterduel mechanicsmodded version

Description (written by the developer; not a statement by this register)

Welcome to RIVALS modded all credit to, the most intense first person shooter game on Roblox! Challenge other players in 1v1 to 5v5 FPS duels where the first to 5 wins! 🍀 UPDATE 19 - Our Lucky Update is here! Check out the patch notes in-game to see all the details! 🎉 🔫 Challenge someone by stepping on a duel pad! 🔑 Earn keys to unlock new weapons & skins! 📜 Complete contracts to unlock exclusive rewards! 🏆 Show off your win streak and climb the leaderboards! 🎮 Available on Desktop, Phones, Tablets, XBOX, & PlayStation 5! 💜 Like and join the group for exclusive rewards! ⚠️ WARNING: Cheaters will be permanently banned with no second chances, our anticheat & moderators will catch you. Abusing glitches & using sketchy farming methods are also not allowed! 🏆 RIA25 Best Shooter Experience!

Last updated by the developer 13 Jun 2026, 17:42 UTC.

0
playing (measured 10 Aug 2026, 20:45 UTC)
20,152
lifetime visits
83%
liked (489 👍 / 101 👎)
228
favourites (11.3 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8316 August 2026 — 83 % liked26 August 2026 — 83 % liked5 September 2026 — 83 % liked15 September 2026 — 83 % liked25 September 2026 — 83 % liked5 October 2026 — 83 % liked15 October 2026 — 83 % liked25 October 2026 — 83 % liked16 August 202625 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 11:0583no change
15 Oct 2026, 11:0483no change
5 Oct 2026, 11:0383no change
25 Sept 2026, 11:0383no change
15 Sept 2026, 09:1783no change
5 Sept 2026, 09:1783no change
26 Aug 2026, 09:0583no change
16 Aug 2026, 09:0583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.