Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
BROKEN ROOM V2

BROKEN ROOM V2

A Roblox experience owned by FMAAL.

Last updated by the developer 3 Sept 2026, 07:16 UTC.

0
playing (measured 4 Sept 2026, 10:52 UTC)
1,374
lifetime visits
90%
liked (9 👍 / 1 👎)
3
favourites (2.2 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 10:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vvip
50 R$
vip
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

899089.55 September 2026 — 89 % liked26 September 2026 — 90 % liked5 September 202626 September 2026
2 measurements spanning 21 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 01:0490+1
5 Sept 2026, 00:4589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.