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Do People Like You?

Do People Like You?

A Roblox experience owned by Inverse Interactive X.

RoleplayENpersonality quizsocial interactionentertainment

Description (written by the developer; not a statement by this register)

🤔 Do people actually like you? Answer quick questions and find out how much you're liked! Note: This test is for fun and entertainment purposes only.

Last updated by the developer 4 May 2026, 10:48 UTC.

4
playing (measured 10 Aug 2026, 14:16 UTC)
258,020
lifetime visits
61%
liked (572 👍 / 361 👎)
38,580
favourites (149.5 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

606160.515 August 2026 — 60 % liked25 August 2026 — 61 % liked4 September 2026 — 61 % liked14 September 2026 — 61 % liked24 September 2026 — 61 % liked4 October 2026 — 61 % liked14 October 2026 — 61 % liked24 October 2026 — 61 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 06:4561no change
14 Oct 2026, 06:3861no change
4 Oct 2026, 06:3861no change
24 Sept 2026, 06:3761no change
14 Sept 2026, 04:3661no change
4 Sept 2026, 04:3361no change
25 Aug 2026, 02:3661+1
15 Aug 2026, 02:3060first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.