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+1 Muscle per Step πŸ’ͺ

+1 Muscle per Step πŸ’ͺ

A Roblox experience owned by Hungry Pet.

TycoonENbodybuildingincrementalrebirth

Description (written by the developer; not a statement by this register)

πŸ’ͺ Do you have what it takes to become the STRONGEST? πŸ’ͺ πŸ‘Ÿ Every step gives you MORE muscle! πŸ‹οΈ Train harder to grow even BIGGER! πŸ’₯ Smash through walls and obstacles with your strength! ⚑ Upgrade your gains to earn MORE muscle per step! πŸ”„ Rebirth to unlock powerful boosts and multipliers! πŸ”₯ Become a bodybuilding legend and reach insane muscle sizes! πŸ‘ Like the game and join the group for a FREE DAILY CHEST! 🎁

Last updated by the developer 26 Jul 2026, 21:29 UTC.

1
playing (measured 11 Aug 2026, 08:06 UTC)
174,729
lifetime visits
89%
liked (127 πŸ‘ / 16 πŸ‘Ž)
395
favourites (2.3 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

1000x Muscle
3,999 R$
100x Muscle
999 R$
8x Hatch
579 R$
Super Luck
499 R$
20x Muscle
499 R$
3x Hatch
249 R$
+2 Pets
199 R$
Auto Hatch
149 R$
2x Wins
149 R$
Luck
149 R$
5x Muscle
99 R$
+250 Storage
79 R$
chicken
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome127,603
Stage 5 Β· progression64,964
Stage 10 Β· progression13,308
Stage 15 Β· progression2,503
Stage 20 Β· progression267
Stage 25 Β· progression98
Stage 30 Β· progression52
YOU WON Β· progression0

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.