Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 Muscle per Step 💪

+1 Muscle per Step 💪

A Roblox experience owned by Hungry Pet.

TycoonENbodybuildingincrementalrebirth

Description (written by the developer; not a statement by this register)

💪 Do you have what it takes to become the STRONGEST? 💪 👟 Every step gives you MORE muscle! 🏋️ Train harder to grow even BIGGER! 💥 Smash through walls and obstacles with your strength! ⚡ Upgrade your gains to earn MORE muscle per step! 🔄 Rebirth to unlock powerful boosts and multipliers! 🔥 Become a bodybuilding legend and reach insane muscle sizes! 👍 Like the game and join the group for a FREE DAILY CHEST! 🎁

Last updated by the developer 26 Jul 2026, 21:29 UTC.

1
playing (measured 11 Aug 2026, 08:06 UTC)
174,729
lifetime visits
88%
liked (137 👍 / 19 👎)
534
favourites (3.1 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000x Muscle
3,999 R$
100x Muscle
999 R$
8x Hatch
579 R$
Super Luck
499 R$
20x Muscle
499 R$
3x Hatch
249 R$
+2 Pets
199 R$
Auto Hatch
149 R$
Luck
149 R$
2x Wins
149 R$
5x Muscle
99 R$
+250 Storage
79 R$
chicken
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome178,155 · 100.0% win
Stage 5 · progression96,464 · 100.0% win
Stage 10 · progression19,667 · 23.9% win
Stage 15 · progression3,964 · 4.4% win
Stage 20 · progression376 · 0.30% win
Stage 25 · progression134 · 0.10% win
Stage 30 · progression71 · 0.00% win
YOU WON · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.515 August 2026 — 89 % liked25 August 2026 — 89 % liked4 September 2026 — 88 % liked14 September 2026 — 89 % liked4 October 2026 — 88 % liked14 October 2026 — 88 % liked24 October 2026 — 88 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 10:1788no change
14 Oct 2026, 10:1688no change
4 Oct 2026, 10:1588-1
14 Sept 2026, 07:4789+1
4 Sept 2026, 07:3888-1
25 Aug 2026, 06:0289no change
15 Aug 2026, 06:0189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.