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[UPD] [FREE AVA + TITLE] ABYSSAL OBSTACLE

[UPD] [FREE AVA + TITLE] ABYSSAL OBSTACLE

A Roblox experience owned by SEISHIN COMMUNITY.

ObbyIDparkourobstacle coursemobile friendly

Description (written by the developer; not a statement by this register)

🌌 ABYSSAL OBSTACLE 🌌 Selamat datang di Abyssal Obstacle! Siapkan dirimu untuk menghadapi tantangan parkour epik di atas pulau-pulau melayang yang penuh misteri. Terdapat 20 checkpoint dengan rintangan Easy - Medium yang tetap seru dan menantang. Apakah kamu memiliki kelincahan dan fokus tingkat tinggi untuk menaklukkan setiap rintangan? ✨Fitur : 🎯 20 Checkpoint 📱 Mobile Friendly 🏃 Setting (Jump & Shiftlock) ⚡ Free 2 Speed Coil 🎭 Free Avatar 🎵 Best Music Playlist 🎁 Gift VIP Apakah kamu bisa mencapai puncak ABYSSAL OBSTACLE? Ajak teman-temanmu sekarang juga!!!

Last updated by the developer 10 Aug 2026, 15:22 UTC.

30
playing (measured 10 Aug 2026, 18:00 UTC)
396,896
lifetime visits
82%
liked (997 👍 / 212 👎)
727
favourites (1.8 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0016first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

828382.514 August 2026 — 83 % liked24 August 2026 — 82 % liked4 September 2026 — 82 % liked14 September 2026 — 82 % liked4 October 2026 — 82 % liked24 October 2026 — 82 % liked14 August 202624 October 2026
6 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:4982no change
4 Oct 2026, 02:4782no change
14 Sept 2026, 01:0582no change
4 Sept 2026, 01:0382no change
24 Aug 2026, 23:0682-1
14 Aug 2026, 23:0383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.