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Jump Clouds For Brainrots!

Jump Clouds For Brainrots!

A Roblox experience owned by No Slop Games.

ObbyENparkourbrainrotoffline-earnings

Jump Clouds For Brainrots! is an obby experience created on 2026-04-16. It records 225 concurrent players, 13,808,328 lifetime visits, 18,267 favorites, and a 92% like percentage.

Description (written by the developer; not a statement by this register)

⚠️LIKE THE GAME AND JOIN THE GROUP FOR REWARDS!⚠️ HOW TO PLAY: ☁️ Jump across floating clouds high in the sky! ⚠️ Stay focused… one wrong step and you fall into the void! 💰 Grab Brainrots and bring them back safely to your Base to earn Cash! 🚀 Upgrade your Jumps & Speed to reach farther clouds and survive longer! 💤 Your Brainrots earn cash OFFLINE! 💤

Last updated by the developer 1 Sept 2026, 22:06 UTC.

99
playing (measured 14 Sept 2026, 04:50 UTC)
14,715,309
lifetime visits
92%
liked (13,752 👍 / 1,168 👎)
20,878
favourites (1.4 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99872485.524 August 202614 September 2026
500 measurements spanning 21 days, net -33. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
14 Sept 2026, 04:5099-10
14 Sept 2026, 03:50109+6
14 Sept 2026, 02:50103+3
14 Sept 2026, 01:50100-8
14 Sept 2026, 00:50108-26
13 Sept 2026, 23:50134-35
13 Sept 2026, 22:50169+5
13 Sept 2026, 21:50164+30
13 Sept 2026, 20:50134-45
13 Sept 2026, 19:50179-4
13 Sept 2026, 18:50183-44
13 Sept 2026, 17:50227-9
13 Sept 2026, 16:50236+33
13 Sept 2026, 15:50203-31
13 Sept 2026, 14:50234-2
13 Sept 2026, 13:50236-17
13 Sept 2026, 12:50253+50
13 Sept 2026, 11:50203-13
13 Sept 2026, 10:50216+19
13 Sept 2026, 09:50197first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9213 August 202622 October 2026
565 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 565
Measured (UTC)% likedChange
22 Oct 2026, 18:3692no change
12 Oct 2026, 18:3392no change
2 Oct 2026, 18:3292no change
22 Sept 2026, 18:3192no change
14 Sept 2026, 04:5092no change
14 Sept 2026, 03:5092no change
14 Sept 2026, 02:5092no change
14 Sept 2026, 01:5092no change
14 Sept 2026, 00:5092no change
13 Sept 2026, 23:5092no change
13 Sept 2026, 22:5092no change
13 Sept 2026, 21:5092no change
13 Sept 2026, 20:5092no change
13 Sept 2026, 19:5092no change
13 Sept 2026, 18:5092no change
13 Sept 2026, 17:5092no change
13 Sept 2026, 16:5092no change
13 Sept 2026, 15:5092no change
13 Sept 2026, 14:5092no change
13 Sept 2026, 13:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.