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[๐Ÿง NEW]  Old Cutecore Outfits๐ŸŒˆ๐ŸŽ’๐Ÿ“๐Ÿ’ข

[๐Ÿง NEW] Old Cutecore Outfits๐ŸŒˆ๐ŸŽ’๐Ÿ“๐Ÿ’ข

A Roblox experience owned by gentle pup.

RoleplayENoutfit loadercutecoreavatar customization

Description (written by the developer; not a statement by this register)

WELCOME TO SWEET TREAT'S OUTFIT GAME !! ๐Ÿ’ž๐Ÿ“โœจ I AM SO GRATEFUL FOR EVERYPUP THAT SUPPORTS ME !! ๐Ÿถ๐Ÿฆด๐Ÿ’— ๐ŸŽ€PLEASE LEAVE A LIKE AND JOIN THE GROUP IF YOU WANT NEW OUTFITS ADDED๐ŸŽ€ We Finally Have My Pawsome Game here YayyYayyYayy ^w^ All Original Outfits Made by: imacutepuppygirl AKA little pup herself :3 Game made by /puffsy hehe <3 Do Not Take Inspo Or Use My Outfits In Ur Own Game !! ๐Ÿช“๐Ÿ’ข๐ŸŽ€ If you experience lag, lower your graphics for better performance <3 All purchases made in-game will remain in your Roblox inventory. New outfits and items may be added over time!! ๐Ÿถ๐Ÿพ tags: sweet treat' , outfit game, cutecore, kawaii kei, fairy kei, outfit loader, pastel, unicorns, puppy girl, candy, cutie, trendy outfits, mlp, dollete, coquette, jfashion, kawaii, egirl, blocky, catalog avatar, steal outfits, creepy cute, sweet, princess, r15, dh, dahood

Last updated by the developer 29 May 2026, 03:12 UTC.

0
playing (measured 17 Aug 2026, 22:18 UTC)
2,019
lifetime visits
63%
liked (55 ๐Ÿ‘ / 32 ๐Ÿ‘Ž)
225
favourites (111.4 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome to the happiest place on earf <3 ยท welcome1,470 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

606361.518 August 2026 โ€” 60 % liked7 September 2026 โ€” 61 % liked17 September 2026 โ€” 61 % liked28 September 2026 โ€” 61 % liked8 October 2026 โ€” 63 % liked18 August 20268 October 2026
5 measurements spanning 50 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 60โ€“63 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 05:0763+2
28 Sept 2026, 05:0561no change
17 Sept 2026, 22:2261no change
7 Sept 2026, 22:2061+1
18 Aug 2026, 21:3260first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.