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+1 Speed Monster Escape

+1 Speed Monster Escape

A Roblox experience owned by Speed Escape Studios.

HorrorENhorrorspeedescape

Description (written by the developer; not a statement by this register)

👻 Welcome to +1 Speed Horror Escape! How to Play: • 💀 Every monster makes you faster! • 🏃 Tackle obstacles to earn wins! • ⚡ Unlock Monsters that give insane speed multipliers! • 💪 Train on treadmills or race around the map to get even faster! • 🔥 Rebirth to gain multipliers and become even faster! 🔔 Follow for game updates! 👍 Like the game for new Monsters! 👥 Invite your friends for a boost! 💻 Available on Desktop, Mobile, Tablet & Console!

Last updated by the developer 17 Jul 2026, 16:55 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
303,482
lifetime visits
96%
liked (2,082 👍 / 95 👎)
14,592
favourites (48.1 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP x100] Turbo Treadmill
799 R$
[x25] Galaxy Treadmill
399 R$
[x10] Diamond Treadmill
149 R$
x2 Wins
79 R$
[x3] Golden Treadmill
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:1896no change
15 Aug 2026, 01:0296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.