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⚡Lightning McQueen Tycoon - 2 Player

⚡Lightning McQueen Tycoon - 2 Player

A Roblox experience owned by JumpyWorld.

TycoonENCarsPixarTycoon

Description (written by the developer; not a statement by this register)

🏛️Welcome to Lightning McQueen - 2 Player! Choose your favorite character and improve your base!🏛️ 🎁Upgrade your base to improve walls, unlock weapons, protection and even a unique look!🎁 💾 AUTO SAVE! Favorite the game so you can remember to play again later!💾 ⚠️ LAGGING OR CRASHING? MAKE A FREE VIP SERVER!❗ ⚠️FIX BUG ANTI CHEAT REPORT!❗ ⭐ GROUP REWARDS: Group Chest "5k cash" daily! FREE MORPH! https://www.roblox.com/communities/810789641⭐ 🚗Choose between: Lightning McQueen Master Jackson Storm Holley Shiftwell The King Sally Carrera ©This game is inspired Lightning McQueen was created by John Lasseter. All rights belong to their respective owners.

Last updated by the developer 17 Apr 2026, 12:25 UTC.

0
playing (measured 10 Aug 2026, 15:23 UTC)
50,258
lifetime visits
85%
liked (34 👍 / 6 👎)
7,730
favourites (153.8 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

InfiniteCash
1,500 R$
AllGears
699 R$
AngelPack
549 R$
DemonPack
479 R$
x2Cash
479 R$
GoldenUpgrader2
399 R$
VIP
350 R$
FunPack
349 R$
FireballPack
299 R$
GoldenUpgrader
250 R$
GoldenDropper
175 R$
AutoCollect
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome30,034 · 100.0% win
Floor 2 · progression10,224 · 88.9% win
Floor 3 · progression5,828 · 44.4% win
Floor 4 · progression4,102 · 44.4% win
Floor 5 · progression2,637 · 44.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.