Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Soft Dreams Tower! 🌸

Soft Dreams Tower! 🌸

A Roblox experience owned by <?php.

ObbyENTower ObbyCandy ThemeCheckpoint System

Description (written by the developer; not a statement by this register)

Welcome to Soft Dreams Tower!🌸 Tower Obby with checkpoint 📢 Announcement • Shutdown = Update Tags: Tower Of Strawberry, Strawberry Tower, Tower Of Candy, Candy Tower, Tower Candy, Candy Tower Of Hell, Candy Tower - Tower Of Hell, Tower Of Candy - Tower Of Hell, Candy, Easter Tower, Tower Of Valentine - Tower Of Hell, Valentine Day, Tower Valentine, Valentine Obstacle, Obstacle Valentine, Tower Of Sky, Tower Of Hell, Tower Of Sky - Tower Of Hell, Tower, Tower Obby, Obby, Obstacle, Obstacle Tower, Tower Of Dreams, Sky Tower, Sky Obstacle, Sky Obby, Obby Tower, Obstacle Tower, Fun Tower, Fun Obby, Easy Tower, Easy, Tower Of Easy, Fun Easy Tower, Fun Easy

Last updated by the developer 18 Apr 2026, 17:35 UTC.

0
playing (measured 11 Aug 2026, 01:15 UTC)
91,229
lifetime visits
100%
liked (103 👍 / 0 👎)
4,231
favourites (46.4 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin commands
50 R$
Rainbow Carpet
19 R$
Lasergun
15 R$
Flying Cloud
9 R$
Fuison Coil 🌸
8 R$
Rocket Launcher
7 R$
Jetpack
7 R$
Gravity Coil 🌸
7 R$
Speed Coil🌸
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🌸 · welcome56,395 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10015 August 2026 — 100 % liked25 August 2026 — 100 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:06100no change
15 Aug 2026, 11:52100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.