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Survive Laser Eyes

Survive Laser Eyes

A Roblox experience owned by Big Siren Studios.

SurvivalENsurvivaltagmultiplayer

Description (written by the developer; not a statement by this register)

Welcome to SURVIVE LASER EYES, a fast-paced survival showdown where anyone can become the hunter! One player starts as Laser Eyes and must eliminate everyone before time runs out… but every player eliminated joins the Laser Eyes squad 😈 🔥 SURVIVE OR JOIN THEM! 👁️ One player starts with deadly laser vision! ⚡ Eliminated players become Laser Eyes and hunt the rest! 🌀 Round-based chaos with nonstop action! 🎲 Roll for unique classes with special abilities! 💰 Collect coins to unlock powerful upgrades! 🏃 Outrun, outplay, and survive as long as you can! 🏆 Climb the leaderboard and prove you’re the ultimate survivor! 🎮 Available on Desktop, Phones, Tablets, XBOX, & PlayStation! 💜 Like and join the group for rewards and future updates! ⚠️ WARNING: Teaming, exploiting, or abusing glitches will result in a ban. Play fair or get lasered.

Last updated by the developer 23 Jun 2026, 18:32 UTC.

0
playing (measured 10 Aug 2026, 18:49 UTC)
247,261
lifetime visits
78%
liked (256 👍 / 74 👎)
649
favourites (2.6 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sorcerer [OP]!
499 R$
2x Coins
399 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

777877.515 August 2026 — 77 % liked25 August 2026 — 78 % liked4 September 2026 — 78 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:5178no change
25 Aug 2026, 03:0078+1
15 Aug 2026, 02:3877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.