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{UPD x250} FLOWER OBSTACLE 50CP

{UPD x250} FLOWER OBSTACLE 50CP

A Roblox experience owned by JAWA SUMATERA NUSANTARA.

Last updated by the developer 13 Aug 2026, 02:56 UTC.

0
playing (measured 16 Aug 2026, 17:33 UTC)
3,631
lifetime visits
80%
liked (41 👍 / 10 👎)
7
favourites (1.9 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 17:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

78807918 August 2026 — 78 % liked28 August 2026 — 79 % liked7 September 2026 — 79 % liked17 September 2026 — 80 % liked27 September 2026 — 80 % liked17 October 2026 — 80 % liked18 August 202617 October 2026
6 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 10:2280no change
27 Sept 2026, 10:2080no change
17 Sept 2026, 06:1580+1
7 Sept 2026, 06:0779no change
28 Aug 2026, 05:4879+1
18 Aug 2026, 05:4778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.