Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jump INTO A RAINBOW HOLE🌈

Jump INTO A RAINBOW HOLE🌈

A Roblox experience owned by EclipzGames.

ObbyENparkoursky climbingrainbow theme

Description (written by the developer; not a statement by this register)

🌈 Jump higher every few seconds and chase the rainbow through the sky! Your power keeps growing, your jumps get crazier, and every leap takes you closer to the hidden rainbow hole above. Can you keep climbing, reach impossible heights, and make it all the way to the top? 🚀 Gain jump power over time ☁️ Reach new heights with every jump 🌈 Find the secret rainbow portal in the sky 🏆 Challenge your friends and see who can get there first The higher you go, the harder it gets… but the reward is worth it. #Roblox #Obby #JumpGame #Rainbow #Adventure #Parkour #Gaming #NewGame #SkyJump #Fun

Last updated by the developer 2 May 2026, 06:44 UTC.

0
playing (measured 17 Aug 2026, 19:31 UTC)
2,932
lifetime visits
73%
liked (11 👍 / 4 👎)
239
favourites (81.5 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 19:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
199 R$
Laser Gun
199 R$
VIP
99 R$
Flying Carpet
19 R$
Gravity Coil
9 R$
Speed Coil
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,316 · 0.00% win
Frist Win! · progression575 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.