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[UPDATE] LYXERIA OBSTACLE

[UPDATE] LYXERIA OBSTACLE

A Roblox experience owned by KUPROY COMMUNITY.

ObbyIDmountaincosmicmultiplayer

Description (written by the developer; not a statement by this register)

Lyxeria Obstacle adalah puncak megah yang berdiri di antara langit dan cahaya bintang, dikelilingi hamparan batuan bercahaya dan jalur kristal yang berkilau. Tanpa hutan, gunung ini menghadirkan suasana terbuka yang luas, dengan langit penuh aurora dan panorama kosmik yang menakjubkan di setiap arah. Di sepanjang jalurnya, kamu akan menemukan tebing bercahaya, platform melayang, dan aliran energi astral yang membuat perjalanan terasa unik dan seru. Semakin tinggi kamu mendaki, semakin terasa nuansa magis dan misterius yang menyelimuti area ini. Lyxeria Obstacle juga menjadi tempat yang sempurna untuk bermain bersama teman dan bersenang-senang. Kamu bisa berlomba mencapai puncak, atau sekadar menikmati pemandangan indah sambil menghabiskan waktu bersama. Mount Lyxeria bukan hanya tentang mencapai tujuan, tapi tentang pengalaman—petualangan seru, kebersamaan, dan momen tak terlupakan di dunia yang penuh keajaiban.

Last updated by the developer 10 Aug 2026, 21:05 UTC.

0
playing (measured 10 Aug 2026, 21:46 UTC)
106,790
lifetime visits
85%
liked (741 👍 / 127 👎)
198
favourites (1.9 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8515 August 2026 — 85 % liked25 August 2026 — 85 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:3885no change
15 Aug 2026, 10:3185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.