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Survive Doctor Nowhere Creatures

Survive Doctor Nowhere Creatures

A Roblox experience owned by Ghostz Play.

HorrorENhorrorsurvivalmonster chase

Survive Doctor Nowhere Creatures is a horror experience created on 2026-04-17. The game has recorded 1,019,939 lifetime visits and 5,635 favorites. Currently, zero users are playing. The title holds a 92% like percentage. It features elements including Boiled One, Doctor Nowhere, and Locust.

Description (written by the developer; not a statement by this register)

Can you survive Doctor Nowhere Creatures? Boiled One, Doctor Nowhere, Locust Like the game for Rewards!

Last updated by the developer 12 May 2026, 15:38 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
1,019,939
lifetime visits
92%
liked (4,426 👍 / 395 👎)
5,655
favourites (5.5 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become Siren Head
1,349 R$
Become Boiled One
795 R$
Become Locust
399 R$
Slap Hand [OP]
199 R$
Monster Radar
149 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome580,092 · 52.2% win
Escaped! · progression147,970 · 0.00% win
10 Minutes Survived · progression93,668 · 17.4% win
Gnomed! · other72,224 · 0.00% win
60 Minutes Survived! · progression1,591 · 0.00% win
Snapped! · other218 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked14 August 202613 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 18:2192no change
3 Oct 2026, 18:2092no change
13 Sept 2026, 17:3692no change
3 Sept 2026, 17:3392no change
24 Aug 2026, 15:3092no change
14 Aug 2026, 15:2392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.