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[UPD] Devil Fruit Incremental

[UPD] Devil Fruit Incremental

A Roblox experience owned by Silly Yoghurt.

TycoonENincrementallucky blocksone piece

Description (written by the developer; not a statement by this register)

💀 Open Lucky Blocks for Devil Fruits! 🍀 Open lucky blocks for rare devil fruits ⚔️ Upgrade your devil fruits to boost power 🔁 Trade and collect powerful items ⬆️ Level up to earn more cash Like the game and join the group 👍🔥

Last updated by the developer 10 Aug 2026, 06:19 UTC.

1
playing (measured 10 Aug 2026, 15:20 UTC)
221,848
lifetime visits
91%
liked (309 👍 / 32 👎)
18,377
favourites (82.8 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:202first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
2x Rebirths
149 R$
x5 Offline Cash
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome140,142 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.515 August 2026 — 91 % liked25 August 2026 — 91 % liked4 September 2026 — 91 % liked14 September 2026 — 90 % liked24 September 2026 — 91 % liked4 October 2026 — 91 % liked15 August 20264 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 08:0191no change
24 Sept 2026, 08:0191+1
14 Sept 2026, 05:4790-1
4 Sept 2026, 05:4591no change
25 Aug 2026, 03:4991no change
15 Aug 2026, 03:3491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.