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🎈 Pop or Pass

🎈 Pop or Pass

A Roblox experience owned by Pickleton Productions.

MinigamesENballoonpass-the-objectsurvival

Description (written by the developer; not a statement by this register)

Pass the balloon before it pops! 🏆 Survive without popping to win 🎈 Unlock new balloons with cash 💥 Pass the balloon before it pops! 👍 Like game if you enjoyed!

Last updated by the developer 27 Apr 2026, 23:21 UTC.

0
playing (measured 10 Aug 2026, 15:45 UTC)
99,417
lifetime visits
77%
liked (73 👍 / 22 👎)
9,693
favourites (97.5 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play the game · welcome80,678 · 100.0% win
Win a match · progression54,879 · 100.0% win
Win 10 matches · progression370 · 0.00% win
Win 100 matches · progression4 · 0.00% win
Win 1,000 matches · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

777877.515 August 2026 — 78 % liked24 September 2026 — 78 % liked4 October 2026 — 77 % liked15 August 20264 October 2026
3 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 16:0477-1
24 Sept 2026, 16:0378no change
15 Aug 2026, 11:0678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.