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[FREE AVA + X10] MOUNT GAMING

[FREE AVA + X10] MOUNT GAMING

A Roblox experience owned by CLENG COMUNITY.

AdventureIDparkourgaming setupeasy difficulty

Description (written by the developer; not a statement by this register)

💻🎮 Gunung GAMING 🎮💻 Game parkour bertema gaming yang seru namun tetap santai . Jelajahi dunia yang penuh dengan nuansa setup gaming, lintasi jalur neon futuristik, dan panjat pegunungan digital sambil menikmati suasana yang keren dan menenangkan. . Cocok untuk pemain yang ingin bersantai sambil tetap menantang diri mencapai puncak. Tingkat Kesulitan: Mudah Fitur: 📐 20 Pos Pemeriksaan - kemajuan disimpan secara otomatis 分手 Judul Sistem - judul berubah sesuai dengan jumlah Summit 📸 Tempat Foto - abadikan momen di area bertema gaming yang keren 🎧 Suasana Gaming - efek suara elektronik dan suasana modern yang nyaman 🕹️ Dekor Gaming - setup PC, monitor, keyboard, dan aksesoris gaming di sepanjang jalur

Last updated by the developer 14 May 2026, 10:50 UTC.

0
playing (measured 10 Aug 2026, 16:51 UTC)
5,241
lifetime visits
69%
liked (9 👍 / 4 👎)
15
favourites (2.9 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
26 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

POT.png · other4,175 · 0.00% win
POT.png · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.