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Steal Damage Or Die

Steal Damage Or Die

A Roblox experience owned by Mad Pirate Studios.

Fighting & PvPENPvPArenaCombat

Description (written by the developer; not a statement by this register)

🎮 Controls: ⚡ Q = Dodge 🛡️ F = Parry 🎁 Join our group for +1 Base Damage! 🎁 💎 Premium players gain an extra +2 Base Damage! 💎 🗡️ Defeat players and steal their Damage 📈 Gain Damage every second while surviving 🔥 Build kill streaks and dominate the server ⭐ Level up and earn XP through battle 📜 Complete missions for huge rewards 🏆 Climb the Global Leaderboards ✨ Unlock sword skins and powerful upgrades ⚔️ NEW ROUND SYSTEM ⚔️ 👑 Queue up for intense 1v1 PvP rounds 🏆 Win rounds to earn Wins, XP, and bonus Damage 💀 Eliminate your opponent before they eliminate you 🔥 Prove you're the strongest fighter in the arena! 🌪️ RANDOM EVENTS 🌪️ ⚡ Double Damage Storm — Earn 2x passive Damage! 🩸 Bloodlust Mode — Kills steal extra Damage! 👑 King of the Hill — Control the hill for massive rewards! ☄️ Damage Rain — Bonus Damage falls across the map! 💨 Speed Surge — Everyone gains a huge speed boost! 💻 Play Anywhere — PC, Mobile & Tablet Supported!

Last updated by the developer 29 Jun 2026, 07:15 UTC.

0
playing (measured 10 Aug 2026, 23:38 UTC)
2,243
lifetime visits
83%
liked (15 👍 / 3 👎)
16
favourites (7.1 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Damage Gain
79 R$
Damage Loss Reduction
59 R$
Walk Speed Boost
49 R$
Swing Speed Boost
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1000 Damage · progression1,105 · 0.00% win
5000 Damage · progression268 · 0.00% win
10,000 Damage · progression154 · 0.00% win
20,000 Damage · progression74 · 0.00% win
50,000 Damage · progression14 · 0.00% win
100,000 Damage · progression7 · 0.00% win
250,000 · progression2 · 0.00% win
500,000 · progression1 · 0.00% win
1,000,000 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.