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Unexpected rage 💢

Unexpected rage 💢

A Roblox experience owned by One game, One developer.

OtherENrage baitfake robux promisemanipulative tactics

Description (written by the developer; not a statement by this register)

WELCOME TO UNEXPECTED RAGE This is rage baiting game in this game every thing rage baites you 😡 and you have every passes pro tip: you have every pass vip is so op shift lock is disabled dont report this game always thumb up if you join the game later you will got a 10 robux thank you for reading description 😡💢 umm can i have some donation please🥺

Last updated by the developer 13 Jul 2026, 04:17 UTC.

69
playing (measured 10 Aug 2026, 16:21 UTC)
352,284
lifetime visits
14%
liked (164 👍 / 976 👎)
1,038
favourites (2.9 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:2167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donator title
500 R$
Do not buy this!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

this game is only for chill person · other367,203 · 100.0% win
Unexpected Rage 2026 · other778 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

14161515 August 2026 — 16 % liked25 August 2026 — 14 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 14–16 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:3514-2
15 Aug 2026, 02:3416first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.