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💪 +1 Strongest Punch

💪 +1 Strongest Punch

A Roblox experience owned by mlik and cookie games.

TycoonENidlefightingupgrades

Description (written by the developer; not a statement by this register)

💪 Welcome to Get Strongest Punch! 💪 Lift Weights to gain strength 🥊 Defeat best Champions to get money 🏆 Left your trail in history and do Strongest Punch 🔥 Buy Upgrades and get even stronger 😴 Keep getting Strength even OFFLINE! 👍 Like and Follow game for more updates! 🛠️ Game just released and some things may be changed, added or fixed!

Last updated by the developer 23 Jul 2026, 16:22 UTC.

9
playing (measured 10 Aug 2026, 16:19 UTC)
365,336
lifetime visits
95%
liked (1,594 👍 / 82 👎)
1,319
favourites (3.6 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:194first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Lifting Speed
299 R$
x2 Strength
299 R$
x2 Money
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked4 September 2026 — 95 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:4695no change
24 Aug 2026, 23:4795no change
14 Aug 2026, 23:3795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.