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⚽ Soccer Champion Simulator

⚽ Soccer Champion Simulator

A Roblox experience owned by Ultimate Soccer Champions.

SimulatorENsoccercard collectionsimulator

⚽ Soccer Champion Simulator is a simulator experience created on 2026-04-18. It has accumulated 1,070,281 lifetime visits and 56,994 favorites. Currently, 121 users are playing. The game holds a 98% like percentage. It is available on Desktop, Mobile, and Tablet.

Description (written by the developer; not a statement by this register)

⚽ Welcome to Soccer Champion Simulator 💎Use code "WC10KPOWER", ''WELCOME500'', and ''FREECRATE''! Next Code at 25,000 Like How to Play: 💪Tap to Train Power! 🛒 Buy Card packs from the Shop! 🏋️‍♂️ Train Skills at Gym Machines! 🏠 Defeat EPIC bosses to earn $$$! 💰 Flex your RARE cards! 👍 Like the game and join the group for updates! 💻 Available on Desktop, Mobile & Tablet! Tags: Football, Soccer, Kicking, Sim, Fun, Simulator, Card

Last updated by the developer 15 Aug 2026, 17:00 UTC.

50
playing (measured 21 Aug 2026, 20:54 UTC)
1,114,787
lifetime visits
98%
liked (6,408 👍 / 119 👎)
61,350
favourites (55.0 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5015410210 August 2026 — 154 players21 August 2026 — 50 players10 August 202621 August 2026
2 measurements spanning 11 days, net -104. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–170 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5450-104
10 Aug 2026, 15:37154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Skip Open
79 R$
Triple Open
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome648,116 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked21 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:3298no change
21 Aug 2026, 20:5498no change
14 Aug 2026, 15:3198first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.