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[☄️] Car Obby for Brainrots!🔧

[☄️] Car Obby for Brainrots!🔧

A Roblox experience owned by VROOM VROOM PATAPIM.

ObbyENobbycar drivingbrainrot meme

Description (written by the developer; not a statement by this register)

Welcome to Car Obby For Brainrots! 🛻 ⚡Drive fast and balance your Car! 🤾‍♂️Jump across crazy Obby stages! 💀 Don’t fall into the void! 💸 Upgrade your Brainrots and earn more money! 🏗️ Upgrade your base for more slots! 💤 Your Brainrots earns Cash offline! Don’t forget to hit the thumbs up! 👍

Last updated by the developer 10 May 2026, 10:06 UTC.

0
playing (measured 10 Aug 2026, 17:04 UTC)
222,655
lifetime visits
91%
liked (1,015 👍 / 100 👎)
949
favourites (4.3 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BEST Deal
599 R$
Ultra Pack
299 R$
VIP
99 R$
Pro Pack
79 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome100,562 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked25 August 2026 — 91 % liked4 September 2026 — 91 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 05:3891no change
25 Aug 2026, 03:4891no change
15 Aug 2026, 03:3591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.