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7 minutes in heaven (improved version)

7 minutes in heaven (improved version)

A Roblox experience owned by Manuna's Games.

Social & hangoutENsocial simulationdating siminteractive roleplay

Description (written by the developer; not a statement by this register)

7 Minutes in Heaven! is an improved version of the popular game. What's inside? A spinning bottle, a room system, and interactive player interaction. Join in, chat, and create your own stories!

Last updated by the developer 23 Jul 2026, 20:11 UTC.

0
playing (measured 25 Aug 2026, 07:06 UTC)
22,208
lifetime visits
82%
liked (63 👍 / 14 👎)
177
favourites (8.0 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 07:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite
120 R$
Mod
65 R$
Donate
20 R$
VIP
19 R$
Heart
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,708 · 100.0% win
Getting Cozy · progression163 · 5.8% win
Regular · other54 · 4.8% win
Dedicated · other14 · 1.9% win
Veteran · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.525 August 2026 — 81 % liked4 September 2026 — 81 % liked14 September 2026 — 81 % liked5 October 2026 — 82 % liked25 October 2026 — 82 % liked25 August 202625 October 2026
5 measurements spanning 61 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 09:4782no change
5 Oct 2026, 09:4582+1
14 Sept 2026, 22:4881no change
4 Sept 2026, 22:3381no change
25 Aug 2026, 07:0781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.