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Le Noire [V2]

Le Noire [V2]

A Roblox experience owned by Le Noire 1910.

RoleplayENroleplaysocialnightclub

Description (written by the developer; not a statement by this register)

LE NOIRE ───────────────────────────── Le Noire did not open. It simply appeared — on an upper floor of a building most people walked past without looking up. No sign outside. No announcement. A door that was always there, noticed only by those it was meant for. The interior has not changed since the first evening. Aged oak, leather that has softened over years of quiet conversation, and a house ensemble that understands restraint. The kind of place that does not need to tell you what it is. THE ESTABLISHMENT ───────────────────────────── Le Noire is a private venture of Alder & Co. Holdings — a firm that has never sought attention and has never needed to. The club was not built as a business. It was built as a standard. Those who find their way here tend to stay. Not because they have nowhere else to go, but because they have nowhere better. Formal attire required. Founded: 17th Aug 2024 Holding Ownership: Alder & Co © Le Noire™ All rights reserved All whacks invalid

Last updated by the developer 25 Jul 2026, 17:31 UTC.

0
playing (measured 11 Aug 2026, 23:00 UTC)
12,702
lifetime visits
83%
liked (19 👍 / 4 👎)
24
favourites (1.9 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Investor
10,000 R$
Virtuoso
1,000 R$
VIP
499 R$
Clothing Space
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome | Le Noire 1910 · welcome393 · 0.00% win
You shouldn't be here... · secret29 · 0.00% win
Wrong Number · secret12 · 0.00% win
Channel Four Breach · secret1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838684.516 August 2026 — 86 % liked5 September 2026 — 86 % liked15 September 2026 — 83 % liked16 August 202615 September 2026
3 measurements spanning 30 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 20:3383-3
5 Sept 2026, 20:3186no change
16 Aug 2026, 20:2386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.