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Guess the Invincible Character!

Guess the Invincible Character!

A Roblox experience owned by eIoquent.

PuzzleENInvincible IPTrivia/QuizCharacter Knowledge

Description (written by the developer; not a statement by this register)

Think you know every Invincible character? Put your knowledge to the test! ⭐ Like the game and join the group for more updates 💭 Find more games like this on my group page tags: invincible, season 4, quiz, viltrum, viltrumite, conquest, thragg, battle beast, nolan, mark, omniman, omni man, guess, guessing, guess the, stages, trivia

Last updated by the developer 9 Aug 2026, 16:26 UTC.

3
playing (measured 10 Aug 2026, 14:33 UTC)
416,564
lifetime visits
91%
liked (1,351 👍 / 128 👎)
17,104
favourites (41.1 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:332first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
129 R$
Speed Coil
7 R$
Gravity Coil
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome321,787 · 100.0% win
Winner! · progression40,934 · 7.1% win
Conquest · other17,502 · 9.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.514 August 2026 — 92 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:4791-1
14 Aug 2026, 22:3592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.