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Blend in with Brainrots

Blend in with Brainrots

A Roblox experience owned by Aim for the stars!.

RoleplayENbrainrotstealthcollection

Description (written by the developer; not a statement by this register)

Welcome to blend in with Brainrots! ⭐ 🤫 Become a Brainrot and blend in with other Brainrots! 🏃 Steal a Brainrot and run back to base! 💵 Collect Brainrots To Earn Cash! 🛒 Buy better skins to blend in with rarer Brainrots! Your Brainrots earns Cash offline 🛠 This game is new so you may encounter issues! If so, please report them to the group.

Last updated by the developer 7 Aug 2026, 23:17 UTC.

0
playing (measured 11 Aug 2026, 02:22 UTC)
76,732
lifetime visits
71%
liked (60 👍 / 25 👎)
145
favourites (1.9 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x SPEED
119 R$
2x MONEY
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome59,078 · 0.00% win
Your First Brainrot! · welcome47,022 · 0.00% win
Finished the tutorial! · welcome24,470 · 0.00% win
First $1k · other21,779 · 0.00% win
First $100k · progression3,296 · 0.00% win
First $1M · progression1,382 · 0.00% win
Collect a full index · collection29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.515 August 2026 — 70 % liked4 September 2026 — 71 % liked15 August 20264 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 15:1971+1
15 Aug 2026, 13:3670first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.