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Guess The Logo! ๐Ÿ”Ž [NEW]

Guess The Logo! ๐Ÿ”Ž [NEW]

A Roblox experience owned by Endless Joy Games.

PuzzleENtriviabrand recognitionmultiplayer competition

Description (written by the developer; not a statement by this register)

๐Ÿง  Guess the Logo! Think you know your logos? ๐Ÿค” Test your knowledge and see how many you can guess! ๐ŸŽฏ Guess logos across 20 fun categories! ๐Ÿ’ก Use hints or skips when you get stuck! ๐Ÿ‘ฅ Play with your friends and see who can guess the most! ๐ŸŽ Join the group for free rewards! ๐ŸŽ Use code WELCOME for 25 Coins, 1 Hint & 1 Skip! ๐ŸŒ Supported Languages: ๐Ÿ‡ฌ๐Ÿ‡ง English โ€ข ๐Ÿ‡ช๐Ÿ‡ธ Spanish โ€ข ๐Ÿ‡ง๐Ÿ‡ท Portuguese โ€ข ๐Ÿ‡ซ๐Ÿ‡ท French โ€ข ๐Ÿ‡ฉ๐Ÿ‡ช German โ€ข ๐Ÿ‡ท๐Ÿ‡บ Russian โ€ข ๐Ÿ‡น๐Ÿ‡ท Turkish โ€ข ๐Ÿ‡ต๐Ÿ‡ฑ Polish โ€ข ๐Ÿ‡ฎ๐Ÿ‡ฉ Indonesian โ€ข ๐Ÿ‡ฏ๐Ÿ‡ต Japanese โ€ข ๐Ÿ‡ฐ๐Ÿ‡ท Korean โ€ข ๐Ÿ‡จ๐Ÿ‡ณ Chinese โ€ข ๐Ÿ‡ธ๐Ÿ‡ฆ Arabic โ€ข ๐Ÿ‡ป๐Ÿ‡ณ Vietnamese ๐Ÿ‘ Like & โญ Favorite the game for more updates!

Last updated by the developer 12 Aug 2026, 14:28 UTC.

3
playing (measured 12 Aug 2026, 15:45 UTC)
8,629
lifetime visits
69%
liked (146 ๐Ÿ‘ / 65 ๐Ÿ‘Ž)
1,384
favourites (160.4 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:459first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
99 R$
Void Slap Hand
24 R$
2x Speed
14 R$
Rainbow Trail
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome ยท welcome320,010 ยท 100.0% win
First Guess ยท other247,373 ยท 100.0% win
First Completion ยท progression156,510 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

688375.517 August 2026 โ€” 83 % liked27 August 2026 โ€” 81 % liked6 September 2026 โ€” 73 % liked16 September 2026 โ€” 70 % liked26 September 2026 โ€” 68 % liked6 October 2026 โ€” 68 % liked16 October 2026 โ€” 70 % liked26 October 2026 โ€” 69 % liked6917 August 202626 October 2026
8 measurements spanning 70 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 66โ€“85 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 13:4769-1
16 Oct 2026, 13:4770+2
6 Oct 2026, 13:4668no change
26 Sept 2026, 13:4668-2
16 Sept 2026, 12:5370-3
6 Sept 2026, 12:5373-8
27 Aug 2026, 12:5181-2
17 Aug 2026, 12:4983first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.