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✧LIMITED TIME✧  Devout

✧LIMITED TIME✧ Devout

A Roblox experience owned by Osaka's Collective.

RacingENdark fantasyskill-based combatRPG progression

Description (written by the developer; not a statement by this register)

WELCOME TO DEVOUT ⚔️🩸 Enter a brutal semi-hardcore RPG where every fight demands skill, timing, and discipline. Inspired by the intense combat of Absolver and the raw style of Gachiakuta, DEVOUT throws you into a dark world shaped by chaos, survival, and relentless battles. Master powerful fighting styles, adapt to dangerous enemies, and forge your own path through a world where weakness is punished 💀 Every encounter tests your reflexes, decision-making, and ability to overcome overwhelming odds. 🔥 Skill-Based Combat ⚔️ Intense RPG Progression 🩸 Dark & Harsh World 🌀 Unique Fighting Styles Only the devoted survive. Will you endure the trial? 📌 Note: Purchasing this game grants a special rewards and a limited item after the official release. ⏳

Last updated by the developer 15 May 2026, 07:47 UTC.

0
playing (measured 13 Aug 2026, 03:00 UTC)
643
lifetime visits
75%
liked (40 👍 / 13 👎)
718
favourites (1116.6 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL IN ONE BUNDLE
1,199 R$
VIP
599 R$
2X Mastery
499 R$
2X Sphere Coin
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

75837920 August 2026 — 83 % liked30 August 2026 — 81 % liked9 September 2026 — 80 % liked19 September 2026 — 77 % liked30 September 2026 — 76 % liked10 October 2026 — 76 % liked20 October 2026 — 75 % liked20 August 202620 October 2026
7 measurements spanning 61 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 08:0275-1
10 Oct 2026, 07:4676no change
30 Sept 2026, 06:4976-1
19 Sept 2026, 22:4677-3
9 Sept 2026, 22:3480-1
30 Aug 2026, 19:4681-2
20 Aug 2026, 16:3083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.