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Easy Carpet Tower

Easy Carpet Tower

A Roblox experience owned by Franck's Games.

ObbyENtowereasy modebuilding

Easy Carpet Tower (2026) is an obby game on Roblox, measured at over 6.1 million lifetime visits. It records 96 playing now, a like rating of 87%, 226,432 favourites.

Description (written by the developer; not a statement by this register)

🌟Tower easy🌟

Last updated by the developer 7 Sept 2026, 18:20 UTC.

96
playing (measured 7 Sept 2026, 20:50 UTC)
6,121,923
lifetime visits
87%
liked (1,291 👍 / 194 👎)
262,603
favourites (42.9 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

961,089592.510 August 20267 September 2026
407 measurements spanning 28 days, net -226. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 407
Measured (UTC)PlayersChange
7 Sept 2026, 20:5096-33
7 Sept 2026, 19:50129-1
7 Sept 2026, 18:50130-25
7 Sept 2026, 17:50155+2
7 Sept 2026, 16:50153-28
7 Sept 2026, 15:50181-34
7 Sept 2026, 14:50215-98
7 Sept 2026, 13:50313-30
7 Sept 2026, 12:50343+29
7 Sept 2026, 11:50314-7
7 Sept 2026, 10:50321+17
7 Sept 2026, 09:50304+18
7 Sept 2026, 08:50286+16
7 Sept 2026, 07:50270-29
7 Sept 2026, 06:50299-26
7 Sept 2026, 05:50325+13
7 Sept 2026, 04:50312+7
7 Sept 2026, 03:50305+50
7 Sept 2026, 02:50255+37
7 Sept 2026, 01:50218first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome4,633,659 · 100.0% win
You won · progression3,474,254 · 100.0% win
Carpet · other2,204,500 · 82.2% win
You joined the group · welcome1,109,712 · 39.4% win
You returned after 24 hours · other478,470 · 0.00% win
Meet to franck · other128 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 202623 October 2026
413 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 413
Measured (UTC)% likedChange
23 Oct 2026, 03:5187no change
13 Oct 2026, 03:5087no change
3 Oct 2026, 03:4987no change
23 Sept 2026, 03:4987no change
13 Sept 2026, 03:4887no change
7 Sept 2026, 20:5087no change
7 Sept 2026, 19:5087no change
7 Sept 2026, 18:5087no change
7 Sept 2026, 17:5087no change
7 Sept 2026, 16:5087no change
7 Sept 2026, 15:5087no change
7 Sept 2026, 14:5087no change
7 Sept 2026, 13:5087no change
7 Sept 2026, 12:5087no change
7 Sept 2026, 11:5087no change
7 Sept 2026, 10:5087no change
7 Sept 2026, 09:5087no change
7 Sept 2026, 08:5087no change
7 Sept 2026, 07:5087no change
7 Sept 2026, 06:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.