Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 Punch Walls

+1 Punch Walls

A Roblox experience owned by JS-GAMES.

SimulatorENincrementalclickerstrength training

Description (written by the developer; not a statement by this register)

💪 +1 Punch Walls 💥 Train hard and become stronger! Lift weights in the Training Area to increase your Strength 📈 🥊 Break Walls Use your power to smash through walls! Each wall gets harder 👊 🏆 Earn Wins After every wall, press the Win Button to collect Wins and show your progress! 🔥 Challenges Every 5 walls, you’ll face a small challenge — can you beat it? 😈 🛒 Buy Better Dumbbells Go to the Start Area to unlock stronger dumbbells and train faster! 🏋️ Training Area Improve your strength and prepare to destroy even stronger walls!

Last updated by the developer 26 Apr 2026, 09:48 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
77,351
lifetime visits
52%
liked (37 👍 / 34 👎)
224
favourites (2.9 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Demon Dumbbell
299 R$
Ruby Training Area
199 R$
Smaragd Training Area
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

515251.515 August 2026 — 51 % liked24 October 2026 — 52 % liked15 August 202624 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 18:5352+1
15 Aug 2026, 13:3351first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.