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Throw Discuses at People

Throw Discuses at People

A Roblox experience owned by Metaconscientiatranscendentalism.

MinigamesENphysicsmultiplayerminigame

Throw Discuses at People is a minigame experience created on 2026-04-19. It currently has 9 players. The title has accumulated 1,614,227 lifetime visits and 12,377 favorites. User engagement shows a 97% like percentage. Controls involve holding to spin and pressing F or tapping to throw.

Description (written by the developer; not a statement by this register)

If Socrates came up to you and asked... what is the nature of virtue? Would you engage in a philosophical dialogue, or line up the perfect discus throw? Hold to spin F to throw (PC) Tap to throw (Mobile)

Last updated by the developer 21 Jun 2026, 13:07 UTC.

9
playing (measured 10 Aug 2026, 16:04 UTC)
1,614,227
lifetime visits
97%
liked (17,110 👍 / 615 👎)
12,394
favourites (7.7 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:046first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Crimsonbolt Discus
349 R$
2x Drachmae
125 R$
3x RPM Charge Speed
99 R$
Firecracker
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:3697no change
14 Aug 2026, 11:3697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.