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[UPD 4!] My Dino Park!

[UPD 4!] My Dino Park!

A Roblox experience owned by Dino Community..

TycoonENpark managementdinosaurstycoon

[UPD 4!] My Dino Park! is a tycoon experience on Roblox, created in 2026, with over 26.5 million lifetime visits. It records 331 playing now, a like rating of 95%, over 1.1 million favourites.

Description (written by the developer; not a statement by this register)

Build Your Dino Park! 🦖 🥚 Buy Dino Eggs 🦖 Hatch Dinosaurs 🤑 Attract Visitors 💰 Upgrade Your Park 📈 Be the #1 Dino Park! ❤️ Thanks for playing!

Last updated by the developer 24 Oct 2026, 01:50 UTC.

141
playing (measured 26 Oct 2026, 00:50 UTC)
26,998,000
lifetime visits
95%
liked (61,701 👍 / 2,942 👎)
1,205,565
favourites (44.7 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1144702921415 October 202626 October 2026
500 measurements spanning 21 days, net -57. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–523 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 00:50141+18
25 Oct 2026, 23:50123-22
25 Oct 2026, 22:50145no change
25 Oct 2026, 21:50145-57
25 Oct 2026, 20:50202-8
25 Oct 2026, 19:50210-27
25 Oct 2026, 18:50237-8
25 Oct 2026, 17:50245+13
25 Oct 2026, 16:50232-10
25 Oct 2026, 15:50242-9
25 Oct 2026, 14:50251-21
25 Oct 2026, 13:50272+13
25 Oct 2026, 12:50259+20
25 Oct 2026, 11:50239+10
25 Oct 2026, 10:50229+12
25 Oct 2026, 09:50217-14
25 Oct 2026, 08:50231+35
25 Oct 2026, 07:50196no change
25 Oct 2026, 06:50196+13
25 Oct 2026, 05:50183first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x speed
119 R$
2x visitor
119 R$
2x money
119 R$
vip
69 R$
2x hatch
59 R$
2x luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for playing! · welcome7,183,732 · 61.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.513 August 202626 October 2026
1566 measurements spanning 73 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1566
Measured (UTC)% likedChange
26 Oct 2026, 00:5095no change
25 Oct 2026, 23:5095no change
25 Oct 2026, 22:5095no change
25 Oct 2026, 21:5095no change
25 Oct 2026, 20:5095no change
25 Oct 2026, 19:5095no change
25 Oct 2026, 18:5095no change
25 Oct 2026, 17:5095no change
25 Oct 2026, 16:5095no change
25 Oct 2026, 15:5095no change
25 Oct 2026, 14:5095no change
25 Oct 2026, 13:5095no change
25 Oct 2026, 12:5095no change
25 Oct 2026, 11:5095no change
25 Oct 2026, 10:5095no change
25 Oct 2026, 09:5095no change
25 Oct 2026, 08:5095no change
25 Oct 2026, 07:5095no change
25 Oct 2026, 06:5095no change
25 Oct 2026, 05:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.