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🕹️ Claw Machine Revival

🕹️ Claw Machine Revival

A Roblox experience owned by MeowCatStudio.

SimulatorENarcadeclaw machinecollection

Description (written by the developer; not a statement by this register)

Welcome to Claw Machine Revival! A cozy arcade full of bright claw machines, tiny surprises, and satisfying wins. Pick a machine, spend Credits, guide the claw, and try to drop it at the perfect moment. Every successful grab gives you a prize and Tickets, so you can keep building your collection and chasing better rewards. What you can do: - Play different claw machines - Collect fun toys and prizes - Earn Tickets from wins - Buy more Credits when you want extra tries - Invite friends and play together New machines, prizes, and features will be added over time. Thanks for playing, and good luck with your next grab!

Last updated by the developer 17 May 2026, 09:25 UTC.

0
playing (measured 10 Aug 2026, 18:23 UTC)
63,862
lifetime visits
79%
liked (48 👍 / 13 👎)
6,365
favourites (99.7 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Arcade First Step · welcome49,526 · 100.0% win
Claw Rookie · welcome38,448 · 100.0% win
Prize Grabber · other27,910 · 100.0% win
Arcade Buddy · other3,780 · 64.9% win
Ticket Trader · other1,812 · 0.00% win
Claw Master · progression1,454 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79818015 August 2026 — 81 % liked25 August 2026 — 79 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:4679-2
15 Aug 2026, 15:3381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.